Armor Class 18 ({@item plate armor|phb})
Hit Points 65 (10d8 + 20)
Speed 30 ft.
Saving Throws WIS +7, CHA +4
Skills Deception +4, Insight +7, Intimidation +4, Medicine +7, Perception +7, Persuasion +4
Senses darkvision 60 ft., passive Perception 17
Languages Common, Dwarvish, Elvish, Goblin
Challenge 5
Divine Strike. Once on each of his turns when he hits a creature with a weapon attack, Omin can cause the attack to deal an extra 4 (1d8) damage of the same type dealt by the weapon.
Fey Ancestry. Omin has advantage on saving throws against being charmed, and magic can't put him to sleep.
Multiattack. Omin makes two attacks with his maul.
Maul. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
War God's Blessing (Recharges after a Short or Long Rest). When a creature within 30 feet of Omin makes an attack roll, but before learning whether it hits or misses, Omin can grant the creature a +10 bonus to that roll.
AI, p. 196