DUMB DECISION TTRPG · Library

One-Eyed Shiver

Medium humanoid (human), Chaotic Evil

Armor Class 12

Hit Points 49 (9d8 + 9)

Speed 30 ft.

STR 10 (+0)
DEX 14 (+2)
CON 12 (+1)
INT 13 (+1)
WIS 13 (+1)
CHA 17 (+3)

Skills Arcana +3, Perception +3, Intimidation +5

Damage Immunities cold

Senses passive Perception 13

Languages Common

Challenge 3

Chilling Mist. While it is alive, the one-eyed shiver projects an aura of cold mist within 10 feet of itself. If the one-eyed shiver deals damage to a creature in this area, the creature also takes 5 (1d10) cold damage.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Eye of Frost. The one-eyed shiver casts ray of frost from its missing eye. If it hits, the target is also restrained. A target restrained in this way can end the condition by using an action, succeeding on a DC 13 Strength check.

Source

PotA, p. 207