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Orc Blade of Ilneval

Medium humanoid (orc), Chaotic Evil

Armor Class 18 ({@item chain mail|phb}, {@item shield|phb})

Hit Points 60 (8d8 + 24)

Speed 30 ft.

STR 17 (+3)
DEX 11 (+0)
CON 17 (+3)
INT 10 (+0)
WIS 12 (+1)
CHA 14 (+2)

Saving Throws WIS +3

Skills Insight +3, Intimidation +4, Perception +3

Senses darkvision 60 ft., passive Perception 13

Languages Common, Orc

Challenge 4

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Foe Smiter of Ilneval. The orc deals an extra die of damage when it hits with a longsword attack (included in the attack).

Actions

Multiattack. The orc makes two melee attacks with its longsword or two ranged attacks with its javelins. If Ilneval's Command is available to use, the orc can use it after these attacks.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage, or 14 (2d10 + 3) slashing damage when used with two hands.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Ilneval's Command (Recharge 4–6). Up to three allied orcs within 120 feet of this orc that can hear it can use their reactions to each make one weapon attack.

Source

Volo's Guide to Monsters, p. 183