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Oreioth

Medium humanoid (human), Chaotic Evil

Armor Class 11

Hit Points 39 (6d8 + 12)

Speed 30 ft.

STR 8 (-1)
DEX 13 (+1)
CON 14 (+2)
INT 16 (+3)
WIS 9 (-1)
CHA 11 (+0)

Saving Throws WIS +1

Skills Arcana +5, Investigation +5, Medicine +1

Senses passive Perception 9

Languages Abyssal, Common

Challenge 2

Grim Harvest. Once per turn when Oreioth kills one or more creatures with a spell of 1st level or higher, he regains hit points equal to twice the spell's level.

Swift Animation (Recharges after a Long Rest). When a living Medium or Small humanoid within 30 feet of Oreioth dies, he can use an action on his next turn to cast animate dead on that humanoid's corpse, instead of using the spell's normal casting time.

Actions

Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Source

PotA, p. 212