Armor Class 10
Hit Points 16 (3d8 + 3)
Speed 30 ft.
Skills Deception +5, Insight +4, Persuasion +5
Senses passive Perception 12
Languages Common, Elvish
Challenge —
Roleplaying Information. Othovir is a gifted harness-maker who doesn't talk about his family or where he came from. He cares about his business, his clients, and his good name. Ideal: "Find what you do well, and do it to the best of your ability." Bond: "I won't allow my name to be tarnished." Flaw: "I get angry when others pry into my private life."
Rapier. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) piercing damage.
Parry. Othovir adds 2 to its AC against one melee attack that would hit him. To do so, Othovir must see the attacker and be wielding a melee weapon.
SKT, p. 255