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Panopticus Wizard

Medium humanoid (dwarf), Neutral

Armor Class 10

Hit Points 9 (2d8)

Speed 25 ft.

STR 10 (+0)
DEX 10 (+0)
CON 10 (+0)
INT 14 (+2)
WIS 10 (+0)
CHA 11 (+0)

Skills Arcana +4, History +4

Damage Resistances poison

Senses passive Perception 10

Languages Common, Dwarvish

Challenge 1/4

Dwarven Resilience. The dwarf has advantage on saving throws against poison and resistance to poison damage.

Actions

Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. Or Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.

Source

WDH, p. 106