Armor Class 16 ({@item breastplate|PHB})
Hit Points 180 (19d8 + 95)
Speed 30 ft., fly 90 ft.
Saving Throws CON +10, WIS +11, CHA +11
Skills Insight +16, Perception +11
Damage Resistances fire, radiant, [object Object]
Condition Immunities charmed, exhaustion, frightened
Senses truesight 120 ft., passive Perception 21
Languages all, telepathy 120 ft.
Challenge 13
Magic Resistance. The pari has advantage on saving throws against spells and other magical effects.
Unusual Nature. The pari doesn't require food, drink, or sleep.
Multiattack. The pari makes three Mace attacks.
Mace. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) bludgeoning damage plus 14 (4d6) radiant damage.
Disorienting Futures. The pari attempts to flood the mind of one creature it can see within 60 feet of itself with visions of the future. The target must succeed on a DC 19 Wisdom saving throw or take 27 (5d10) psychic damage and have disadvantage on attack rolls until the start of the pari's next turn.
JttRC, p. 167