Armor Class 15 ({@item studded leather armor|phb|studded leather}, {@item shield|phb})
Hit Points 59 (7d8 + 28)
Speed 20 ft., swim 40 ft.
Saving Throws STR +4, CON +6
Skills Perception +5, Religion +2, Stealth +3
Senses passive Perception 15
Languages Common, Bullywug
Challenge 3
Amphibious. Pharblex can breathe air and water.
Poison Strike (3/Day). Once per turn, when Pharblex hits with a melee attack, he can expend a use of this trait to deal an extra 9 (2d8) poison damage.
Standing Leap. As part of his movement and without a running start, Pharblex can long jump up to 20 feet and high jump up to 10 feet.
Swamp Camouflage. Pharblex has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
Multiattack. Pharblex attacks twice. Once with his bite and once with his spear.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Spear. Melee or Ranged Weapon Attack: +5 to hit. reach 5 ft. or ranged 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
HotDQ, p. 91