Armor Class 14 (natural armor)
Hit Points 10 (3d6)
Speed 30 ft.
Skills Performance +2
Damage Immunities poison
Condition Immunities paralyzed, petrified, poisoned
Senses passive Perception 11
Languages understands Common but doesn't speak and can't read or write
Challenge 1/4
Ambusher. During the first round of combat, Pidlwick II has advantage on attack rolls against any creature that hasn't had a turn yet.
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Dart. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
CoS, p. 236