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Pidlwick II

Small construct, Neutral Evil

Armor Class 14 (natural armor)

Hit Points 10 (3d6)

Speed 30 ft.

STR 10 (+0)
DEX 14 (+2)
CON 11 (+0)
INT 8 (-1)
WIS 13 (+1)
CHA 10 (+0)

Skills Performance +2

Damage Immunities poison

Condition Immunities paralyzed, petrified, poisoned

Senses passive Perception 11

Languages understands Common but doesn't speak and can't read or write

Challenge 1/4

Ambusher. During the first round of combat, Pidlwick II has advantage on attack rolls against any creature that hasn't had a turn yet.

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Dart. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Source

CoS, p. 236