Armor Class 14
Hit Points 33 (6d8 + 6)
Speed 30 ft.
Saving Throws DEX +5, CHA +4
Senses passive Perception 11
Languages Common plus one other language
Challenge 1
Multiattack. The pirate makes two Dagger attacks. It can replace one attack with a use of Enthralling Panache.
Dagger. m,r +5, reach 5 ft. or range 20/60 ft. Hit: 5 (1d4 + 3) Piercing damage.
Enthralling Panache. wis DC 12, one creature the pirate can see within 30 feet. The target has the Charmed condition until the start of the pirate's next turn.
Monster Manual (2024), p. 241