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Planetar

Large celestial (angel), Lawful Good

Armor Class 19

Hit Points 262 (21d10 + 147)

Speed 40 ft., fly 120 ft.

STR 24 (+7)
DEX 20 (+5)
CON 24 (+7)
INT 19 (+4)
WIS 22 (+6)
CHA 25 (+7)

Saving Throws STR +12, CON +12, WIS +11, CHA +12

Skills Perception +11

Damage Resistances radiant

Condition Immunities charmed, exhaustion, frightened

Senses Truesight 120 ft., passive Perception 21

Languages all; telepathy 120 ft.

Challenge 16

Divine Awareness. The planetar knows if it hears a lie.

Exalted Restoration. If the planetar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia.

Magic Resistance. The planetar has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The planetar makes three Radiant Sword attacks or uses Holy Burst twice.

Radiant Sword. m +12, reach 10 ft. Hit: 14 (2d6 + 7) Slashing damage plus 18 (4d8) Radiant damage.

Holy Burst. dex DC 20, each enemy in a 20-foot-radius Sphere centered on a point the planetar can see within 120 feet. 24 (7d6) Radiant damage. Half damage.

Source

Monster Manual (2024), p. 245