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Pral

Medium humanoid (human), Lawful Evil

Armor Class 14

Hit Points 52 (8d8 + 16)

Speed 30 ft.

STR 15 (+2)
DEX 16 (+3)
CON 14 (+2)
INT 14 (+2)
WIS 11 (+0)
CHA 14 (+2)

Saving Throws DEX +5

Skills Athletics +4, Deception +4

Senses passive Perception 10

Languages Common

Challenge 1

Actions

Rapier. m +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage.

Light Crossbow. r +5, range 80/320 ft. Hit: 7 (1d8 + 3) Piercing damage.

Reactions

Parry. Pral is hit with a melee attack roll while holding a weapon. Pral adds 2 to his AC against that attack, potentially causing the attack to miss.

Source

HotB, p. 6