DUMB DECISION TTRPG · Library

Priest

Medium humanoid (any race), Any alignment

Armor Class 13 ({@item chain shirt|phb})

Hit Points 27 (5d8 + 5)

Speed 30 ft.

STR 10 (+0)
DEX 10 (+0)
CON 12 (+1)
INT 13 (+1)
WIS 16 (+3)
CHA 13 (+1)

Skills Medicine +7, Persuasion +3, Religion +5

Senses passive Perception 13

Languages any two languages

Challenge 2

Divine Eminence. As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Actions

Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Source

Monster Manual (2014), p. 348