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Priest

Small humanoid (cleric), Neutral

Armor Class 13

Hit Points 38 (7d8 + 7)

Speed 30 ft.

STR 16 (+3)
DEX 10 (+0)
CON 12 (+1)
INT 13 (+1)
WIS 16 (+3)
CHA 13 (+1)

Skills Medicine +7, Perception +5, Religion +5

Senses passive Perception 15

Languages Common plus one other language

Challenge 2

Actions

Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.

Mace. m +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.

Radiant Flame. r +5, range 60 ft. Hit: 11 (2d10) Radiant damage.

Source

Monster Manual (2024), p. 248