Armor Class 16
Hit Points 126 (12d12 + 48)
Speed 40 ft., fly 5 ft., climb 40 ft.
Saving Throws CON +7, WIS +5
Skills Perception +8
Senses Darkvision 120 ft., passive Perception 18
Languages —
Challenge 7
Magic Resistance. The owlbear has Advantage on saving throws against spells and other magical effects.
Multiattack. The owlbear makes two Ravage attacks.
Ravage. m +9, reach 5 ft. Hit: 15 (2d8 + 6) Slashing damage. If the target is a Huge or smaller creature and the owlbear moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Slashing damage and has the Prone condition.
Screech (Recharge 5–6). con DC 15, each creature in a 30-foot Emanation originating from the owlbear. 27 (6d8) Thunder damage, and the target has the Incapacitated condition until the end of its next turn. Half damage only.
Monster Manual (2024), p. 234