Armor Class 13 (natural armor)
Hit Points 45 (6d8 + 18)
Speed 30 ft., climb 30 ft.
Skills Athletics +5
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 11
Languages Undercommon
Challenge 2
Wounded Fury. While it has 10 hit points or fewer, the quaggoth has advantage on attack rolls. In addition, it deals an extra 7 (2d6) damage to any target it hits with a melee attack.
Multiattack. The quaggoth makes two claw attacks.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Monster Manual (2014), p. 256