Armor Class 13
Hit Points 22 (4d8 + 4)
Speed 40 ft., climb 30 ft.
Saving Throws DEX +5, CHA +4
Skills Acrobatics +7, Performance +4
Senses passive Perception 9
Languages any one language (usually Common)
Challenge 1
Nimble. The performer can take the Disengage action as a bonus action on each of its turns.
Multiattack. The acrobat makes two attacks with its barbed pole.
Barbed Pole. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage, and the acrobat can jump up to 20 feet. This movement doesn't provoke opportunity attacks.
Guildmaster's Guide to Ravnica, p. 249