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Rakshasa

Medium fiend, Lawful Evil

Armor Class 16 (natural armor)

Hit Points 110 (13d8 + 52)

Speed 40 ft.

STR 14 (+2)
DEX 17 (+3)
CON 18 (+4)
INT 13 (+1)
WIS 16 (+3)
CHA 20 (+5)

Skills Deception +10, Insight +8

Damage Immunities [object Object]

Senses darkvision 60 ft., passive Perception 13

Languages Common, Infernal

Challenge 13

Limited Magic Immunity. The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects.

Actions

Multiattack. The rakshasa makes two claw attacks.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a remove curse spell or similar magic.

Source

Monster Manual (2014), p. 257