DUMB DECISION TTRPG · Library

Reaper of Bhaal

Medium humanoid (human), Chaotic Evil

Armor Class 15

Hit Points 27 (5d8 + 5)

Speed 40 ft.

STR 11 (+0)
DEX 20 (+5)
CON 13 (+1)
INT 15 (+2)
WIS 12 (+1)
CHA 16 (+3)

Skills Intimidation +5, Perception +3, Persuasion +5, Stealth +9

Senses darkvision 60 ft., passive Perception 13

Languages Common

Challenge 2

Aura of Murder. As long as the reaper is not incapacitated, hostile creatures within 5 feet of it gain vulnerability to piercing damage unless they have resistance or immunity to such damage.

Actions

Multiattack. The reaper makes two dagger attacks and uses Shroud Self.

Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage.

Shroud Self. The reaper magically turns invisible until the start of its next turn. This invisibility ends if the reaper makes an attack roll, makes a damage roll, or casts a spell.

Source

BGDIA, p. 233