DUMB DECISION TTRPG · Library

Rilsa Rael

Medium humanoid (human), Neutral

Armor Class 15 ({@item leather armor|phb})

Hit Points 52 (8d8 + 16)

Speed 30 ft.

STR 14 (+2)
DEX 18 (+4)
CON 14 (+2)
INT 10 (+0)
WIS 11 (+0)
CHA 15 (+2)

Saving Throws DEX +6, WIS +2

Skills Acrobatics +6, Athletics +4, Deception +4, Perception +2, Sleight of hand +6, Stealth +6

Senses passive Perception 12

Languages Common, Thieves' cant

Challenge 3

Cunning Action. On each of her turns in combat, Rilsa can use a bonus action to take the Dash, Disengage, or Hide action.

Focus. If Rilsa damages a creature with a weapon attack, she gains advantage on attack rolls against that target until the end of her next turn.

Tactical Leadership. As a bonus action, Rilsa chooses one creature she can see within 30 feet of her. The creature doesn't provoke opportunity attacks until the end of its next turn, provided it can hear Rilsa's commands.

Actions

Multiattack. Rilsa makes three weapon attacks.

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Source

BGDIA, p. 199