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Rock Gnome Recluse

Small humanoid (gnome), Chaotic Neutral

Armor Class 10

Hit Points 7 (2d6)

Speed 25 ft.

STR 6 (-2)
DEX 11 (+0)
CON 10 (+0)
INT 15 (+2)
WIS 10 (+0)
CHA 13 (+1)

Skills Arcana +4, History +4

Senses darkvision 60 ft., passive Perception 10

Languages Common, Gnomish

Challenge 1/4

Gnome Cunning. The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Actions

Magic Missile (Expends a 1st-Level Spell Slot). The gnome creates three magical darts. Each dart hits a creature the gnome chooses within 120 feet of it and deals 3 (1d4 + 1) force damage.

Ray of Frost. Ranged Spell Attack: +4 to hit, range 60 ft., one creature. Hit: 4 (1d8) cold damage, and the target's speed is reduced by 10 feet until the start of the gnome's next turn.

Source

DIP, p. 62