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Sage

Medium humanoid (any race), Any alignment

Armor Class 10

Hit Points 22 (5d8)

Speed 30 ft.

STR 8 (-1)
DEX 10 (+0)
CON 10 (+0)
INT 18 (+4)
WIS 15 (+2)
CHA 11 (+0)

Skills Arcana +8, History +8, Insight +4, Investigation +8, Medicine +6, Nature +8, Religion +8

Senses passive Perception 12

Languages Common plus any four languages

Challenge 1/2

Actions

Shocking Grasp (Cantrip). Melee Spell Attack: +6 to hit (with advantage if the target is wearing armor made of metal), reach 5 ft., one creature. Hit: 9 (2d8) lightning damage, and the target can't take reactions until the start of its next turn.

Reactions

Shield (1st-Level Spell; 3/Day). When the sage is hit by an attack or targeted by a magic missile spell, it calls forth an invisible barrier of magical force that protects it. Until the start of its next turn, the sage has a +5 bonus to AC, including against the triggering attack, and it takes no damage from magic missile.

Source

CM, p. 9