DUMB DECISION TTRPG · Library

Sahuagin High Priestess

Medium humanoid (sahuagin), Lawful Evil

Armor Class 14 (natural armor)

Hit Points 71 (11d8 + 22)

Speed 30 ft., swim 40 ft.

STR 14 (+2)
DEX 12 (+1)
CON 14 (+2)
INT 12 (+1)
WIS 16 (+3)
CHA 10 (+0)

Saving Throws WIS +6

Skills Insight +6, Perception +6

Senses darkvision 120 ft., passive Perception 16

Languages Sahuagin

Challenge 5

Blood Frenzy. The high priestess has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Limited Amphibiousness. The high priestess can breathe air and water, but she needs to be submerged at least once every 4 hours to avoid suffocating.

Shark Telepathy. The high priestess can magically command any shark within 120 feet of her, using a limited telepathy.

Actions

Multiattack. The high priestess makes two attacks with her toothsome staff, or one attack with her bite and one with her claws.

Toothsome Staff. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Source

GoS, p. 251