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Satyr

Medium fey, Chaotic Neutral

Armor Class 13

Hit Points 31 (7d8)

Speed 40 ft.

STR 12 (+1)
DEX 16 (+3)
CON 11 (+0)
INT 12 (+1)
WIS 10 (+0)
CHA 14 (+2)

Skills Perception +2, Performance +6, Stealth +5

Senses passive Perception 12

Languages Common, Elvish, Sylvan

Challenge 1/2

Magic Resistance. The satyr has Advantage on saving throws against spells and other magical effects.

Actions

Hooves. m +5, reach 5 ft. Hit: 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.

Mockery. wis DC 12, one creature the satyr can see within 90 feet. 5 (1d6 + 2) Psychic damage.

Source

Monster Manual (2024), p. 268