Armor Class 15
Hit Points 66 (12d8 + 12)
Speed 30 ft., climb 30 ft.
Saving Throws DEX +5, INT +4
Skills Perception +6, Stealth +7, Survival +6
Senses passive Perception 16
Languages Common plus one other language
Challenge 3
Multiattack. The scout makes two attacks, using Shortsword or Longbow in any combination.
Shortsword. m +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage, plus 10 (3d6) Piercing damage if the attack was made with Advantage.
Longbow. r +5, range 150/600 ft. Hit: 7 (1d8 + 3) Piercing damage, plus 10 (3d6) Piercing damage if the attack was made with Advantage.
Aim. The scout has Advantage on the next attack roll it makes during the current turn.
Uncanny Dodge. The scout is hit by an attack roll. The scout halves the damage (round down) it takes from that attack.
Monster Manual (2024), p. 270