Armor Class 17
Hit Points 132 (24d8 + 24)
Speed 30 ft.
Saving Throws DEX +8, WIS +6
Skills Perception +6, Performance +6, Sleight of hand +8, Stealth +11
Senses Darkvision 60 ft., passive Perception 16
Languages Common, Elvish, Thieves' cant
Challenge 7
Multiattack. The agent makes two Shadow Knife attacks.
Shadow Knife. m,r +8, reach 5 ft. or range 20/60 ft. Hit: 10 (2d4 + 5) Piercing damage plus 14 (4d6) Necrotic damage, and the target's Speed is reduced by 10 feet until the end of its next turn.
Shadow Cloak. The agent has the Invisible condition until the start of its next turn. This invisibility ends early immediately after the agent makes an attack roll.
EFA, p. 84