Armor Class undefined
Hit Points 35 + 15 for each spell level above 3rd
Speed 40 ft.
Damage Resistances necrotic
Condition Immunities frightened
Senses darkvision 120 ft., passive Perception 10
Languages understands the languages you speak
Challenge —
Terror Frenzy (Fury Only). The spirit has advantage on attack rolls against frightened creatures.
Weight of Sorrow (Despair Only). Any creature, other than you, that starts its turn within 5 feet of the spirit has its speed reduced by 20 feet until the start of that creature's next turn.
Multiattack. The spirit makes a number of attacks equal to half this spell's level (rounded down).
Chilling Rend. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 1d12 + 3 + summonSpellLevel cold damage.
Dreadful Scream (1/Day). The spirit screams. Each creature within 30 feet of it must succeed on a Wisdom saving throw against your spell save DC or be frightened for 1 minute. The frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Shadow Stealth (Fear Only). While in dim light or darkness, the spirit takes the Hide action.
Tasha's Cauldron of Everything, p. 114