DUMB DECISION TTRPG · Library

Shadow Spirit

Medium monstrosity, Unaligned

Armor Class undefined

Hit Points 35 + 15 for each spell level above 3rd

Speed 40 ft.

STR 13 (+1)
DEX 16 (+3)
CON 15 (+2)
INT 4 (-3)
WIS 10 (+0)
CHA 16 (+3)

Damage Resistances necrotic

Condition Immunities frightened

Senses darkvision 120 ft., passive Perception 10

Languages understands the languages you speak

Challenge

Terror Frenzy (Fury Only). The spirit has advantage on attack rolls against frightened creatures.

Weight of Sorrow (Despair Only). Any creature, other than you, that starts its turn within 5 feet of the spirit has its speed reduced by 20 feet until the start of that creature's next turn.

Actions

Multiattack. The spirit makes a number of attacks equal to half this spell's level (rounded down).

Chilling Rend. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 1d12 + 3 + summonSpellLevel cold damage.

Dreadful Scream (1/Day). The spirit screams. Each creature within 30 feet of it must succeed on a Wisdom saving throw against your spell save DC or be frightened for 1 minute. The frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Bonus Actions

Shadow Stealth (Fear Only). While in dim light or darkness, the spirit takes the Hide action.

Source

Tasha's Cauldron of Everything, p. 114