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Shadow

Medium undead, Chaotic Evil

Armor Class 12

Hit Points 27 (5d8 + 5)

Speed 40 ft.

STR 6 (-2)
DEX 14 (+2)
CON 13 (+1)
INT 6 (-2)
WIS 10 (+0)
CHA 8 (-1)

Skills Stealth +6

Damage Resistances acid, cold, fire, lightning, thunder

Damage Immunities necrotic, poison

Condition Immunities exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Senses Darkvision 60 ft., passive Perception 10

Languages

Challenge 1/2

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.

Actions

Draining Swipe. m +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.

Source

Monster Manual (2024), p. 272