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Shadowmoor Giant

Huge giant, Chaotic Evil

Armor Class 14

Hit Points 172 (15d12 + 75)

Speed 40 ft.

STR 22 (+6)
DEX 14 (+2)
CON 20 (+5)
INT 7 (-2)
WIS 19 (+4)
CHA 8 (-1)

Saving Throws CON +8, WIS +7

Senses Darkvision 120 ft., passive Perception 14

Languages Giant

Challenge 8

Actions

Multiattack. The giant makes three attacks, using Tree Club or Boulder in any combination.

Tree Club. m +9, reach 15 ft. Hit: 17 (2d10 + 6) Bludgeoning damage.

Boulder. r +9, range 60/240 ft. Hit: 13 (2d6 + 6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Wild Magic Cataclysm (Recharge 5–6). dex DC 15, each creature in a 20-foot-radius Sphere centered on a point within 120 feet. 28 (8d6) damage (roll 1d4 to determine damage type: 1—Acid; 2—Fire; 3—Lightning; 4—Thunder). Half damage.

Source

LFL