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Sildar Hallwinter

Medium humanoid (human), Neutral Good

Armor Class 16 ({@item chain mail|phb})

Hit Points 27 (5d8 + 5)

Speed 30 ft.

STR 13 (+1)
DEX 10 (+0)
CON 12 (+1)
INT 10 (+0)
WIS 11 (+0)
CHA 10 (+0)

Saving Throws STR +3, CON +3

Skills Perception +2

Senses passive Perception 12

Languages Common

Challenge 1

Actions

Multiattack. Sildar makes two melee attacks.

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Reactions

Parry. When an attacker hits Sildar with a melee attack and Sildar can see the attacker, he can roll 1d6 and add the number rolled to his AC against the triggering attack, provided that he's wielding a melee weapon.

Source

LMoP, p. 61