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Sirac of Suzail

Medium humanoid ([object Object]), Lawful Good

Armor Class 14 ({@item leather armor|phb})

Hit Points 22 (5d8)

Speed 30 ft.

STR 14 (+2)
DEX 17 (+3)
CON 11 (+0)
INT 12 (+1)
WIS 13 (+1)
CHA 16 (+3)

Skills Athletics +4, Insight +3, Survival +3

Senses passive Perception 11

Languages Common, Orc

Challenge

Roleplaying Information. An acolyte of Torm, Sirac grew up on the streets of Suzail, the capital of Cormyr. He came to Icewind Dale to become a knucklehead trout fisher but instead found religion. The misbegotten son of Artus Cimber, a renowned human adventurer, Sirac hasn't seen his father since he was a baby. Ideal: "Without duty or loyalty, a man is nothing." Bond: "Icewind Dale is where i belong for the rest of my life." Flaw: "I am honest to a fault."

Actions

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Dart. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. Sirac carries six darts.

Reactions

Parry. Sirac adds 2 to his AC against on melee attack that would hit him. To do so, Sirac must see the attacker and be wielding a melee weapon.

Source

SKT, p. 247