Armor Class 14
Hit Points 63 (14d8)
Speed 30 ft., swim 30 ft.
Skills Performance +5, Persuasion +5, Stealth +6
Senses darkvision 60ft., passive Perception 10
Languages Common, Elvish, Sylvan
Challenge 3
Amphibious. The sirene can breathe air and water.
Magic Resistance. The sirene has advantage on saving throws against spells and other magical effects.
Multiattack. The sirene makes two Dagger attacks or two Shortbow attacks.
Dagger. Melee Weapon Attack: +6 to hit, range 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 3 (1d6) cold damage.
Shortbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Sirene's Song (2/Day). The sirene casts suggestion with a range of 1 mile that affects all creatures of the sirene's choosing in range. Each target has disadvantage on the saving throw.
MaBJoV, p. 147