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Skabatha Nightshade

Medium fey (hag), Neutral Evil

Armor Class 16 (natural armor)

Hit Points 150 (20d8 + 60)

Speed 30 ft.

STR 18 (+4)
DEX 9 (-1)
CON 16 (+3)
INT 12 (+1)
WIS 16 (+3)
CHA 15 (+2)

Saving Throws CON +6, INT +4, WIS +6, CHA +5

Skills Arcana +7, Deception +5, Perception +6, Stealth +2

Senses truesight 60 ft., passive Perception 16

Languages Common, Elvish, Infernal, Sylvan

Challenge 8

Boon of Immortality. Skabatha is immune to any effect that would age her, and she can't die from old age.

Forgetfulness. The first creature that Skabatha sees after she finishes a long rest is invisible to her. She can't remember seeing the creature or perceive it using her truesight until the end of her next long rest.

Actions

Multiattack. Skabatha makes two Claw attacks.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 25 (6d6 + 4) poison damage.

Bonus Actions

Alter Size. Skabatha magically shrinks herself to Tiny size (between 4 and 8 inches tall) or returns to her normal size. If Skabatha lacks the room to return to her normal size, she attains the maximum size possible in the space available. Anything she is wearing or carrying changes size along with her. As a Tiny creature, Skabatha deals 2 (1d4) poison damage when she hits with a Claw attack. She has advantage on Dexterity (Stealth) checks, and disadvantage on Strength checks and Strength saving throws. Her statistics otherwise remain unchanged.

Source

WBtW, p. 218