Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft., burrow 10 ft.
Skills Stealth +4
Damage Resistances acid, cold, fire, lightning, thunder
Senses Darkvision 60 ft., passive Perception 7
Languages understands Slaad but can't speak
Challenge 1/8
Magic Resistance. The slaad has Advantage on saving throws against spells and other magical effects.
Bite. m +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Monster Manual (2024), p. 284