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Smoke Mephit

Small elemental, Neutral Evil

Armor Class 12

Hit Points 13 (3d6 + 3)

Speed 30 ft., fly 30 ft.

STR 6 (-2)
DEX 14 (+2)
CON 12 (+1)
INT 10 (+0)
WIS 10 (+0)
CHA 11 (+0)

Skills Perception +2, Stealth +4

Damage Immunities fire, poison

Condition Immunities exhaustion, poisoned

Senses Darkvision 60 ft., passive Perception 12

Languages Primordial (Auran, Ignan)

Challenge 1/4

Death Burst. The mephit explodes when it dies. con DC 11, each creature in a 5-foot Emanation originating from the mephit. The target has the Poisoned condition until the end of its next turn.

Actions

Claw. m +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.

Cinder Breath (Recharge 5–6). dex DC 11, one creature the mephit can see within 15 feet. The target has the Blinded condition until the end of the mephit's next turn.

Source

Monster Manual (2024), p. 208