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Spellix Romwod

Small humanoid (gnome), Chaotic Neutral

Armor Class 14 ({@item hide armor|PHB})

Hit Points 33 (6d6 + 12)

Speed 25 ft.

STR 6 (-2)
DEX 15 (+2)
CON 14 (+2)
INT 15 (+2)
WIS 9 (-1)
CHA 16 (+3)

Skills Arcana +4, Deception +5, History +4

Senses darkvision 60 ft., passive Perception 9

Languages Common, Draconic, Elvish, Gnomish, Goblin

Challenge 1/2

Gnome Cunning. Spellix has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Actions

Shocking Grasp (Cantrip). Melee Spell Attack: +5 to hit (with advantage on the attack roll if the target is wearing armor made of metal), reach 5 ft., one creature. Hit: 4 (1d8) lightning damage, and the target can't take reactions until the start of its next turn.

Fire Bolt (Cantrip). Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.

Source

IDRotF, p. 144