Armor Class 14 ({@item hide armor|PHB})
Hit Points 33 (6d6 + 12)
Speed 25 ft.
Skills Arcana +4, Deception +5, History +4
Senses darkvision 60 ft., passive Perception 9
Languages Common, Draconic, Elvish, Gnomish, Goblin
Challenge 1/2
Gnome Cunning. Spellix has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Shocking Grasp (Cantrip). Melee Spell Attack: +5 to hit (with advantage on the attack roll if the target is wearing armor made of metal), reach 5 ft., one creature. Hit: 4 (1d8) lightning damage, and the target can't take reactions until the start of its next turn.
Fire Bolt (Cantrip). Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
IDRotF, p. 144