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Spiderfrog

Small beast, chaotic sticky

Armor Class 13

Hit Points 13 (2d8 + 4)

Speed 30 ft., climb 30 ft.

STR 10 (+0)
DEX 16 (+3)
CON 14 (+2)
INT 3 (-4)
WIS 12 (+1)
CHA 4 (-3)

Skills Perception +3, Stealth +7

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 13

Languages

Challenge 1/4

Amphibious. The spiderfrog can breathe air and water.

Spider Climb. The spiderfrog can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Standing Leap. Spiderfrog's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. Target is grappled (escape DC 11). Until this grapple ends, the target is restrained, and spiderfrog can't bite another target.

Source

MGELFT, p. 33