Armor Class 17
Hit Points 135 (18d10 + 36)
Speed 40 ft.
Saving Throws DEX +6, CON +5, WIS +5, CHA +6
Damage Immunities poison
Condition Immunities charmed, poisoned
Senses Darkvision 60 ft., passive Perception 12
Languages Abyssal, Common
Challenge 8
Fiendish Restoration. If it dies, the naga returns to life in 1d6 days and regains all its Hit Points. Only a Wish spell can prevent this trait from functioning.
Multiattack. The naga makes three attacks, using Bite or Necrotic Ray in any combination.
Bite. m +7, reach 10 ft. Hit: 7 (1d6 + 4) Piercing damage plus 14 (4d6) Poison damage.
Necrotic Ray. r +6, range 60 ft. Hit: 21 (6d6) Necrotic damage.
Monster Manual (2024), p. 297