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Spirit Statue Mascot

Medium construct, Any alignment

Armor Class 14 (natural armor)

Hit Points 26 (4d8 + 8)

Speed 30 ft.

STR 14 (+2)
DEX 9 (-1)
CON 15 (+2)
INT 12 (+1)
WIS 13 (+1)
CHA 8 (-1)

Skills Arcana +5, History +5, Perception +3

Senses passive Perception 13

Languages any languages it knew in life

Challenge 1/4

Death Burst. When the spirit statue is reduced to 0 hit points, the statue crumbles, and the spirit returns to the afterlife in a burst of ghostly white flame. Each creature within 5 feet of it must succeed on a DC 12 Constitution saving throw or take 3 (1d6) radiant damage.

Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Counsel of the Past (2/Day). The spirit statue touches one creature. Once within the next 10 minutes, that creature can roll a d4 and add the number rolled to one ability check of its choice, immediately after rolling the d20.

Source

SCC, p. 216