Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft., climb 30 ft.
Skills Deception +5, Insight +4, Investigation +5, Perception +6, Sleight of hand +4, Stealth +6
Senses passive Perception 16
Languages Common plus one other language
Challenge 1
Shortsword. m +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Hand Crossbow. r +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Cunning Action. The spy takes the Dash, Disengage, or Hide action.
Monster Manual (2024), p. 295