DUMB DECISION TTRPG · Library

Stirge

Tiny monstrosity, Unaligned

Armor Class 13

Hit Points 5 (2d4)

Speed 10 ft., fly 40 ft.

STR 4 (-3)
DEX 16 (+3)
CON 11 (+0)
INT 2 (-4)
WIS 8 (-1)
CHA 6 (-2)

Senses Darkvision 60 ft., passive Perception 9

Languages

Challenge 1/8

Actions

Proboscis. m +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage, and the stirge attaches to the target. While attached, the stirge can't make Proboscis attacks, and the target takes 5 (2d4) Necrotic damage at the start of each of the stirge's turns. The stirge can detach itself by spending 5 feet of its movement. The target or a creature within 5 feet of it can detach the stirge as an action.

Source

Monster Manual (2024), p. 299