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Storm Giant

Huge giant, Chaotic Good

Armor Class 16

Hit Points 230 (20d12 + 100)

Speed 50 ft., fly 25 ft., swim 50 ft.

STR 29 (+9)
DEX 14 (+2)
CON 20 (+5)
INT 16 (+3)
WIS 20 (+5)
CHA 18 (+4)

Saving Throws STR +14, CON +10, WIS +10, CHA +9

Skills Arcana +8, Athletics +14, History +8, Perception +10

Damage Resistances cold

Damage Immunities lightning, thunder

Senses Darkvision 120 ft., Truesight 30 ft., passive Perception 20

Languages Common, Giant

Challenge 13

Amphibious. The giant can breathe air and water.

Actions

Multiattack. The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.

Storm Sword. m +14, reach 10 ft. Hit: 23 (4d6 + 9) Slashing damage plus 13 (3d8) Lightning damage.

Thunderbolt. r +14, range 500 ft. Hit: 22 (2d12 + 9) Lightning damage, and the target has the Blinded and Deafened conditions until the start of the giant's next turn.

Lightning Storm (Recharge 5–6). dex DC 18, each creature in a 10-foot-radius, 40-foot-high Cylinder originating from a point the giant can see within 500 feet. 55 (10d10) Lightning damage. Half damage.

Source

Monster Manual (2024), p. 302