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Swarm of Mechanical Spiders

Medium construct, Unaligned

Armor Class 12 (natural armor)

Hit Points 22 (5d8)

Speed 20 ft., climb 20 ft.

STR 3 (-4)
DEX 13 (+1)
CON 10 (+0)
INT 1 (-5)
WIS 7 (-2)
CHA 1 (-5)

Damage Resistances bludgeoning, piercing, slashing

Condition Immunities exhaustion, charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned, poisoned

Senses blindsight 10 ft., passive Perception 8

Languages

Challenge 1/2

Constructed Nature. The swarm doesn't require air, food, drink, or sleep.

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.

Spider Climb. The swarm can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the swarm knows the exact location of any other creature in contact with the same web.

Web Walker. The swarm ignores movement restrictions caused by webbing.

Actions

Bites. Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer.

Source

WDH, p. 143