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Tabaxi Hunter

Medium humanoid (tabaxi), Chaotic Good

Armor Class 14 ({@item leather armor|phb})

Hit Points 40 (9d8)

Speed 30 ft., climb 20 ft.

STR 10 (+0)
DEX 17 (+3)
CON 11 (+0)
INT 13 (+1)
WIS 14 (+2)
CHA 15 (+2)

Skills Athletics +2, Perception +4, Stealth +5, Survival +6

Senses darkvision 60 ft., passive Perception 14

Languages Common plus any one language

Challenge 1

Feline Agility. When the tabaxi moves on its turn in combat, it can double its speed until the end of the turn. Once it uses this ability, the tabaxi can't use it again until it moves 0 feet on one of its turns.

Actions

Multiattack. The tabaxi makes two attacks with its claws, its shortsword, or its shortbow.

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Source

ToA, p. 232