Armor Class 13
Hit Points 32 (5d8 + 10)
Speed 40 ft.
Saving Throws DEX +3, CON +4
Skills Intimidation +3, Perception +2
Senses passive Perception 12
Languages Common, Thieves' cant
Challenge 1
Aberrant Surge. When the ruffian casts Witch Bolt, roll 1d8. On an even number, the ruffian gains a number of Temporary Hit Points equal to the number rolled. On an odd number, one creature of the ruffian's choice within 30 feet of it takes Force damage equal to the number rolled; if no other creatures are in range, it takes the damage.
Spear. m,r +4, reach 5 ft. or range 20/60 ft. Hit: 6 (1d8 + 2) Piercing damage.
EFA, p. 73