Armor Class 14 ({@item hide armor|PHB})
Hit Points 32 (5d8 + 10)
Speed 30 ft., swim 30 ft.
Saving Throws STR +6, CON +4
Skills Athletics +6, Perception +5, Survival +5
Damage Immunities cold
Senses passive Perception 15
Languages Aquan, Common
Challenge 1
Hold Breath. The hunter can hold its breath for up to 10 minutes.
Pack Tactics. The hunter has advantage on an attack roll against a creature if at least one of the hunter's allies is within 5 feet of the creature and the ally isn't incapacitated.
Multiattack. The hunter makes one Bone Harpoon attack and one Tusk attack.
Bone Harpoon. Melee or Ranged Weapon Attack: +6 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 8 (1d8 + 4) piercing damage. The harpoon returns to the hunter's hand.
Tusk. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.
MCV2DC, p. 12