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Thanoi Hunter

Medium monstrosity, Any alignment

Armor Class 14 ({@item hide armor|PHB})

Hit Points 32 (5d8 + 10)

Speed 30 ft., swim 30 ft.

STR 18 (+4)
DEX 14 (+2)
CON 15 (+2)
INT 12 (+1)
WIS 16 (+3)
CHA 11 (+0)

Saving Throws STR +6, CON +4

Skills Athletics +6, Perception +5, Survival +5

Damage Immunities cold

Senses passive Perception 15

Languages Aquan, Common

Challenge 1

Hold Breath. The hunter can hold its breath for up to 10 minutes.

Pack Tactics. The hunter has advantage on an attack roll against a creature if at least one of the hunter's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The hunter makes one Bone Harpoon attack and one Tusk attack.

Bone Harpoon. Melee or Ranged Weapon Attack: +6 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 8 (1d8 + 4) piercing damage. The harpoon returns to the hunter's hand.

Tusk. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.

Source

MCV2DC, p. 12