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Thorvin Twinbeard

Medium humanoid (dwarf), Lawful Neutral

Armor Class 10

Hit Points 4 (1d8)

Speed 25 ft.

STR 10 (+0)
DEX 10 (+0)
CON 10 (+0)
INT 10 (+0)
WIS 16 (+3)
CHA 10 (+0)

Damage Resistances poison

Senses darkvision 60 ft., passive Perception 13

Languages Common, Dwarvish

Challenge 0

Dwarven Resilience. Thorvin has advantage on saving throws against poison and resistance to poison damage.

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Source

WDH, p. 216