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Thri-kreen Hunter

Medium monstrosity, Any alignment

Armor Class 16 (natural armor)

Hit Points 60 (11d8 + 11)

Speed 30 ft.

STR 15 (+2)
DEX 16 (+3)
CON 13 (+1)
INT 10 (+0)
WIS 14 (+2)
CHA 9 (-1)

Skills Perception +4, Stealth +5, Survival +6

Senses darkvision 60 ft., passive Perception 14

Languages telepathy 60 ft., Thri-kreen

Challenge 2

Actions

Multiattack. The thri-kreen makes two Gythka or Chatkcha attacks.

Gythka. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Chatkcha. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Bonus Actions

Chameleon Carapace. The thri-kreen changes the color of its carapace to match the color and texture of its surroundings, gaining advantage on Dexterity (Stealth) checks it makes to hide in those surroundings.

Leap. The thri-kreen leaps up to 20 feet in any direction, provided its speed isn't 0.

Reactions

Parry. The thri-kreen adds 2 to its AC against one melee attack that would hit it. To do so, the thri-kreen must see the attacker and be wielding a melee weapon.

Source

BAM, p. 61