DUMB DECISION TTRPG · Library

Thug

Medium humanoid (any race), Lawful Neutral Chaotic Neutral Evil

Armor Class 11 ({@item leather armor|phb})

Hit Points 32 (5d8 + 10)

Speed 30 ft.

STR 15 (+2)
DEX 11 (+0)
CON 14 (+2)
INT 10 (+0)
WIS 10 (+0)
CHA 11 (+0)

Skills Intimidation +2

Senses passive Perception 10

Languages any one language (usually Common)

Challenge 1/2

Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The thug makes two melee attacks.

Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Source

Monster Manual (2014), p. 350