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Thurstwell Vanthampur

Medium humanoid (human), Lawful Evil

Armor Class 9

Hit Points 5 (2d8 - 4)

Speed 30 ft.

STR 7 (-2)
DEX 8 (-1)
CON 6 (-2)
INT 15 (+2)
WIS 17 (+3)
CHA 12 (+1)

Skills Deception +3, Insight +5, Perception +5, Religion +4

Senses passive Perception 15

Languages Common, Elvish, Infernal

Challenge 1/8

Dark Devotion. Thurstwell has advantage on saving throws against being charmed or frightened.

Actions

Sacred Flame (Cantrip). Flame-like radiance descends on one creature Thurstwell can see within 60 feet of him. The target must succeed on a DC 13 Dexterity saving throw or take 4 (1d8) radiant damage, gaining no benefit from cover.

Source

BGDIA, p. 34